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Magnus Carlsen's chess, by the numbers

October 12, 2026 · 374 games: 317 on chess.com, October 2024 to October 2026, and 57 classical, 2023 to 2026

Magnus Carlsen at the board, chin in hand, at Tata Steel Chess 2023
Photo: Frans Peeters, CC BY-SA 2.0, cropped.

Carlsen's last 200 blitz games and two years of rapid games on chess.com, every move checked by Stockfish, counted the way anyone's games are. Here is what the count found.

Carlsen's games have been studied as closely as any player's, but nearly always one game at a time, by people with a board in front of them. Counting is the other way to look. The same questions a club player's games get asked were asked here, across 317 recent online games: which piece slips, what gets converted, which losses contain a mistake and which don't, what the engine makes of every piece given up.

Some of the answers are what you'd expect at the top. Some aren't. The piece most likely to slip is the rook, not the queen. Half the pieces they lose, they meant to lose. And the losses are rarely a blunder at all. The point isn't that the world's highest-rated player has habits; everyone does. It's that the habits are countable, and this is what they count to.

For scale, before the counting starts: the median opponent in these blitz games was rated 3104 on chess.com (the live blitz leaderboard starts around 2800), 133 of the 200 games were against players rated 3000 or more, and Carlsen scored 77% in those. Across 1,965 opening moves, the blunder rate rounds to zero. The first serious mistake of a blitz game typically arrives on move 34; of a rapid game, on move 48. When a sacrifice was the best move on the board, they played it 60 times out of 69 in blitz and 37 out of 37 in rapid. That is the level everything below is measured against.

How they play

Every player gets one of four profiles from two measures: how often they force matters with a check or a capture, against what the position asks for, and how rarely one of their pieces is left loose. Carlsen's pieces are almost never loose (90 of 100 in blitz, 94 in rapid; the line is at 64). On forcing, they sit right on the line: 50 in blitz, 55 in rapid, with the line at 52. So the blitz games come out as the Steady Hand, quiet and safe, and the rapid games as the Striker, a little more forcing than the position asks for. More forcing with ten minutes than with three.

The Steady HandThe StrikerThe WandererThe Loose CannonBlitzRapidQuieterMore forcingSafeLoose
The two scores that name a profile: forcing play across, piece safety up. Each name gets an equal quarter; the dotted lines are where the names divide (52 and 64 of 100), and a dot sits at its distance from them.

When a slip comes, it comes with the rook.

1.9x their usual slip rate on rook moves in blitz

A slip is a move that cost 10 or more points of winning chances. Across 200 blitz games, moves with Carlsen's rook slip at 1.9x their usual rate (69 of 1272 rook moves, in 49 different games). Moves to the seventh rank slip at 2.1x (30 of 459), and moves that leave a piece where a pawn can hit it at 2.6x (23 of 282). The queen, the piece a club player is told to watch, isn't on the list.

. r . . . . q k
p . Q . R . p p
. . . p . . . .
. . . . . . . .
. . . . . . . .
. . P . . . . .
b . P . . P P P
. . K R . . . .
Move 20 against Witty_Alien, blitz, September 2026. Carlsen was winning by seven pawns' worth. Rde1 (terracotta) loses; Qxd6 (sage) keeps it.

This finding in the report

Half the pieces they lose, they meant to lose.

51% of pieces taken on the very next move were given up on purpose; for most players, about 9%

In 200 blitz games, 47 times Carlsen lost a knight, bishop, rook or queen outright: taken by the opponent's very next move, with nothing won back. In 24 of them (51%) the engine saw nothing wrong with the position afterward, so the piece was given up on purpose. Most of those, 19, were pieces left where they could be taken because something else mattered more; 4 were moved onto the square where they were taken, the sacrifice as a spectator pictures it, and in 16 of the 24 the move was also the engine's first choice. The queen most often: 9 times. For most players, about 9 in 100 of those captures are deliberate; the rest are mistakes.

Queen9Bishop6Rook5Knight4
The 24 pieces taken on the next move that the engine was content to see go, 200 blitz games on chess.com, July to October 2026. Nineteen were left to be taken, four moved into capture, one exposed by another move.

This finding in the report

Three first moves, and the odd Bird.

40% of 104 blitz games as White opened with d4

As White in blitz, Carlsen opened with d4 42 times (40%), e4 31 (30%) and c4 23 (22%): three moves for 96 of 104 games. Most players, at every level, have one first move they play more than half the time; Carlsen's biggest is 40%, and 1.c4 comes four times as often as among titled players online (5%). The other eight are the fun ones: b3 three times, Nf3 three, and f4 twice, Bird's Opening, in a three-minute game against a 3000-rated opponent.

r n b q k b n r
p p p p p p p p
. . . . . . . .
. . . . . . . .
. . P P P P . .
. P . . . N . .
. . . . . . . .
. . . . . . . .
40%30%22%3%3%2%
Each piece stands where Carlsen's first move puts it; the darker the square, the more often. 104 blitz games with the white pieces, July to October 2026.

This finding in the report

Carlsen almost never loses to a blunder.

15 of 28 blitz losses had no blunder in them

Of their 28 blitz losses, 15 have no blunder in them: no single move cost 30 or more points of winning chances. In rapid it is 6 of 10, and in 57 classical games from 2023 to 2026, 9 of 10. They are outplayed slowly, or not at all. Both rapid losses to Hikaru Nakamura in July 2025 are among them: the first and the second.

Blitz28 losses: 15 with no blunder, 13 turned on oneRapid10 losses: 6 with no blunder, 4 turned on oneClassical10 losses: 9 with no blunder, 1 turned on oneno blundera blunderA blunder: one move that cost 30 or more points of winning chances, by the engine.
One square per loss against people. Blitz and rapid from chess.com, 2024 to 2026; classical from 57 games 2023 to 2026. Where Carlsen resigned against Nakamura in September 2026 is one of the sage squares: fifty-eight moves, and not one of theirs cost 30 points.

This finding in the report

Once clearly winning, they finish it.

93% of decisive advantages converted in blitz

Carlsen reached a decisive advantage in 161 blitz games and won 149 of them (93%). In rapid, 60 of 68 (88%). Eight blitz games got away. For scale: Lichess blitz players rated 2000 and up convert 79% of the games they are clearly winning (the top tenth, 86%); Sindarov, at 3200 on chess.com, 83%.

BlitzWinning 161 times: 149 won, 4 drawn, 8 lostRapidWinning 68 times: 60 won, 7 drawn, 1 lostwondrawnlostWinning: ahead by three pawns' worth or more, by the engine, at some point in the game.
One square per game in which the engine had Carlsen ahead by three pawns' worth or more at some point. chess.com, 2024 to 2026. Lichess blitz players rated 2000 and up convert 79% of such games; Sindarov, at 3200, 83%.

This finding in the report

In rapid, the Black games are the harder half.

0.79 points a game as White, against 0.65 as Black

In 117 rapid games Carlsen scores 0.79 points a game as White and 0.65 as Black. The first move is worth about 0.05 in most players' games, so most of the gap is their own. It is made of draws: 47% of their rapid games as Black are drawn, 29% as White. In blitz the gap doesn't appear.

Points a game, White0.79Points a game, Black0.65Draws, White29%Draws, Black47%
Rapid games on chess.com, October 2024 to August 2026. A win is 1 point, a draw half.

This finding in the report

The full reports

Each report opens as a deck of slides, one finding to a slide, with the positions behind every number. A blunder is a move that cost 30 or more points of winning chances; winning chances are the engine's estimate of how likely a player is to win, from 0 to 100.

How this was measured

Plysight analyzes games the same way for everyone: Stockfish evaluates every move, and the findings are counted from those evaluations. The reports compare a player with others at their rating where a fair comparison exists; at Carlsen's rating there is none, so those lines are left out. Advice lines, written for a player reading their own report, are left out too. The positions on this page were checked again at a deeper search before they were shown. The six house words the reports use are defined on each report's last slide.

Games from chess.com's public archive of MagnusCarlsen. Plysight is independent of chess.com and of Carlsen. Carlsen's FIDE profile. Published October 12, 2026; updated October 12, 2026.

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Piece art by Cburnett, CC BY-SA 3.0.